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Generated startup support

This reference documents every current public declaration in this part of Pine. Examples run inside App.Mount(), a component factory, or an explicit P.Root(...) unless they only create state/configuration. Explicit P.Mount(...) remains available for advanced ownership. Variable names such as count, items and label refer to the typed values described by each example. All APIs run on Unity’s main thread.

AppStartup​

AppStartup

Compiler-generated application startup support.

AppStartup.Register​

public static void Register(string assembly, Action start)

Registers one compiler-generated application entry before scene loading.